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How many skills do y’all use outside of class skills?

nb_rich
nb_rich
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Just curious to know if people still use skills outside of class skills now that subclassing is here ? I know skills like camo hunter, vigor, orb & the weapon skills to go with arena weapons may always be used here and there, but besides those, I don't see much use in much skills anymore.

What do y’all think ? Im also talking more from a PvE person point of view, so not sure if other skills get more use in PvP, but y’all can tell me.
nb_rich
  • Erickson9610
    Erickson9610
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    I prefer to play with Werewolf form, meaning all of my skills are Werewolf skills — for PvE, I run Werewolf Berserker, Brutal Pounce, Howl of Despair, Ferocious Roar, Hircine's Rage, and Claws of Anguish.

    PvP Werewolf typically has me running Pack Leader, Feral Pounce, Howl of Despair, Deafening Roar, Hircine's Fortitude, and Claws of Anguish, but the morphs really depend on the build I'm using.


    Outside of Werewolf form, though, I like using Traveling Knife when scribed with Multi-Target, Warrior's Opportunity, and Vulnerability as an AoE debuff/damage skill to pair with the martial damage of Biting Jabs.

    When I am doing a run in the Infinite Archive, I'll use more Weapon skills like Elemental Susceptibility and Carve. I also use Banner Bearer on one bar with Mitigation, Wayfarer's Mastery, and Protection for when I need to revive my partner quickly, which does help when you have the faster resurrection speed of Restoring Light.


    If Werewolf gets its own Grimoire, I'll be sure to update my Werewolf builds to include it. I use Scribing abilities all the time when I can.
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Renato90085
    Renato90085
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    in dps i very few use other skill…My pure pve nb use 8-10/12 class skill
    But my tank and healer use many(6-8)weapon/pvp/guild or scribe skill
    Edited by Renato90085 on June 11, 2025 4:58PM
  • SeaGtGruff
    SeaGtGruff
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    I haven't gotten into subclassing yet, and it will probably be a while before I do. As it is, I typically slot weapon skills rather than class skills on my ability bars, as well as a skill or two from Soul Magic, and sometimes an Alliance War or guild skill as well. If there's an endeavor to kill enemies using class skills, then I'll redo my ability bars, but otherwise I seldom have more than 1 class skill slotted on my mains.

    It's different on my alts, because I'm still leveling their class skill lines, so of course I try to slot as many class skills as I can.
    I've fought mudcrabs more fearsome than me!
  • Varana
    Varana
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    Not all at the same time, and I've probably forgotten a few, but:
    For DD, Quick/Deadly Cloak, Camo Hunter, maybe Barbed Trap, Wall of Elements or Stampede, Banner Bearer, maybe Crushing Shock, Ulfsild's, maybe Caltrops.
    For healing, lots - several important healing skills are either in the Resto line or scattered around various guild lines (Combat Prayer, Illustrious Healing, Orb, Altar, Bone Shield, Ulfsild's, Trample, maybe a scribed Soul ability, Vigor!, Wall of Elements and Crushing Shock again, Horn/Barrier are still useful).
    Haven't really set up a new tank, but I guess it'll look similar.
    So yes, of course, most non-class skills that were good before, are still essential or useful.
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